| 494 | } |
| 495 | |
| 496 | void ScriptExtenderUpdater::LoadGameVersion() |
| 497 | { |
| 498 | auto version = GetGameVersion(); |
| 499 | if (!version && !exeDir_.empty()) { |
| 500 | auto exePath = exeDir_; |
| 501 | exePath += L"\\bg3.exe"; |
| 502 | version = GetModuleVersion(exePath); |
| 503 | } |
| 504 | |
| 505 | if (version) { |
| 506 | gameVersion_ = *version; |
| 507 | } |
| 508 | } |
| 509 | |
| 510 | void ScriptExtenderUpdater::HookSDL() |
| 511 | { |
nothing calls this directly
no test coverage detected