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hub / github.com/Norbyte/bg3se / HandleContinue

Method HandleContinue

BG3Extender/Osiris/Debugger/DebugMessages.cpp:410–425  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

408 }
409
410 void DebugMessageHandler::HandleContinue(uint32_t seq, DbgContinue const & req)
411 {
412 DEBUG(" --> DbgContinue()");
413
414 ResultCode rc;
415 if (!debugger_) {
416 WARN("Continue: Not attached to story debugger!");
417 rc = ResultCode::NoDebuggee;
418 }
419 else
420 {
421 rc = debugger_->ContinueExecution(req.action(), req.breakpoint_mask(), req.flags());
422 }
423
424 SendResult(seq, rc);
425 }
426
427 void DebugMessageHandler::HandleSyncStory(uint32_t seq, DbgSyncStory const & req)
428 {

Callers

nothing calls this directly

Calls 1

ContinueExecutionMethod · 0.45

Tested by

no test coverage detected