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github.com/Norbyte/bg3se
/ Free
Method
Free
BG3Extender/GameDefinitions/EntitySystem.cpp:219–222 ·
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Source
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217
}
218
219
void FrameAllocator::Free(void* ptr)
220
{
221
// Per-frame data is batch released at the end of the frame
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}
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bool EntityHandleGenerator::IsEntityAlive(EntityHandle entity) const
225
{
Callers
1
free
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected