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hub / github.com/Norbyte/bg3se / PostStartup

Method PostStartup

BG3Extender/Extender/Server/ScriptExtenderServer.cpp:74–86  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

72}
73
74void ScriptExtender::PostStartup()
75{
76 if (postStartupDone_) return;
77
78 // We need to initialize the function library here, as GlobalAllocator isn't available in Init().
79 if (!gExtender->GetLibraryManager().CriticalInitializationFailed()) {
80 osiris_.Initialize();
81 }
82
83 entityHelpers_.Setup();
84 gExtender->GetPropertyMapManager().RegisterComponents(entityHelpers_);
85 postStartupDone_ = true;
86}
87
88bool IsLoadingState(GameState state)
89{

Callers

nothing calls this directly

Calls 3

InitializeMethod · 0.45
SetupMethod · 0.45

Tested by

no test coverage detected