| 181 | } |
| 182 | |
| 183 | void ScriptExtender::GameStateWorkerWrapper(void (* wrapped)(void *), void* self) |
| 184 | { |
| 185 | ContextGuard _(ContextType::Server); |
| 186 | wrapped(self); |
| 187 | } |
| 188 | |
| 189 | void ScriptExtender::PreUpdate(void* self, GameTime* time) |
| 190 | { |
nothing calls this directly
no outgoing calls
no test coverage detected