| 37 | } |
| 38 | |
| 39 | void SEUpdaterShowConsole() |
| 40 | { |
| 41 | if (!gUpdater) return; |
| 42 | |
| 43 | gUpdater->GetConfig().Debug = true; |
| 44 | gUpdater->InitConsole(); |
| 45 | } |
| 46 | |
| 47 | void SESetGameVersion(int32_t major, int32_t minor, int32_t revision, int32_t build) |
| 48 | { |
no test coverage detected