| 207 | } |
| 208 | |
| 209 | static void __cdecl RunCallbackOnMain( |
| 210 | uv_async_t* async, |
| 211 | std::function<void(InvokeCallbackDelegate invokeCallback)> func) { |
| 212 | TokenData* Token = static_cast<TokenData*>(async->data); |
| 213 | |
| 214 | InvokeCallbackDelegate invokeCallback = [Token](int argc, |
| 215 | Handle<Value>* argv) { |
| 216 | if (!Token->callbackData.IsEmpty()) { |
| 217 | MakeCallback(New(Token->callbackData), |
| 218 | New<String>("callback").ToLocalChecked(), argc, argv); |
| 219 | } |
| 220 | }; |
| 221 | |
| 222 | std::function<void()> wrapper = [func, invokeCallback]() { |
| 223 | HandleScope scope; |
| 224 | func(invokeCallback); |
| 225 | }; |
| 226 | |
| 227 | RunOnMain(async, wrapper); |
| 228 | } |
| 229 | |
| 230 | // defers execution of the provided function by creating an idler |
| 231 | // that means, the function will be invoked once the event loop has delivered |
nothing calls this directly
no outgoing calls
no test coverage detected