Convert a BoundingBox to a Polygon.
(bb: &BoundingBox)
| 285 | |
| 286 | /// Convert a BoundingBox to a Polygon. |
| 287 | fn bbox_to_polygon(bb: &BoundingBox) -> Geometry { |
| 288 | Geometry::Polygon { |
| 289 | coordinates: vec![vec![ |
| 290 | [bb.min_lng, bb.min_lat], |
| 291 | [bb.max_lng, bb.min_lat], |
| 292 | [bb.max_lng, bb.max_lat], |
| 293 | [bb.min_lng, bb.max_lat], |
| 294 | [bb.min_lng, bb.min_lat], |
| 295 | ]], |
| 296 | } |
| 297 | } |
| 298 | |
| 299 | #[cfg(test)] |
| 300 | mod tests { |
no outgoing calls
no test coverage detected