| 640 | } |
| 641 | |
| 642 | void SignConstraint::updateDirection() |
| 643 | { |
| 644 | _direction = |
| 645 | ( FloatUtils::isNegative( computePolarity() ) ) ? SIGN_PHASE_NEGATIVE : SIGN_PHASE_POSITIVE; |
| 646 | } |
| 647 | |
| 648 | PhaseStatus SignConstraint::getDirection() const |
| 649 | { |
no outgoing calls