| 16 | #include <QueryDivider.h> |
| 17 | |
| 18 | void QueryDivider::bisectInputRegion( const InputRegion &inputRegion, |
| 19 | unsigned dimensionToBisect, |
| 20 | List<InputRegion> &inputRegions ) |
| 21 | { |
| 22 | InputRegion inputRegion1; |
| 23 | InputRegion inputRegion2; |
| 24 | |
| 25 | double mid = ( inputRegion._lowerBounds[dimensionToBisect] + |
| 26 | inputRegion._upperBounds[dimensionToBisect] ) / |
| 27 | 2; |
| 28 | |
| 29 | inputRegion1 = inputRegion; |
| 30 | inputRegion1._upperBounds[dimensionToBisect] = mid; |
| 31 | inputRegion2 = inputRegion; |
| 32 | inputRegion2._lowerBounds[dimensionToBisect] = mid; |
| 33 | |
| 34 | inputRegions.append( inputRegion1 ); |
| 35 | inputRegions.append( inputRegion2 ); |
| 36 | } |
| 37 | |
| 38 | // |
| 39 | // Local Variables: |