called for various wand and spell effects - M. Stephenson */
| 3428 | |
| 3429 | /* called for various wand and spell effects - M. Stephenson */ |
| 3430 | void |
| 3431 | weffects(struct obj *obj) |
| 3432 | { |
| 3433 | int otyp = obj->otyp; |
| 3434 | boolean disclose = FALSE, was_unkn = !objects[otyp].oc_name_known; |
| 3435 | |
| 3436 | exercise(A_WIS, TRUE); |
| 3437 | if (u.usteed && (objects[otyp].oc_dir != NODIR) && !u.dx && !u.dy |
| 3438 | && (u.dz > 0) && zap_steed(obj)) { |
| 3439 | disclose = TRUE; |
| 3440 | } else if (objects[otyp].oc_dir == IMMEDIATE) { |
| 3441 | zapsetup(); /* reset obj_zapped */ |
| 3442 | if (u.uswallow) { |
| 3443 | (void) bhitm(u.ustuck, obj); |
| 3444 | /* [how about `bhitpile(u.ustuck->minvent)' effect?] */ |
| 3445 | } else if (u.dz) { |
| 3446 | disclose = zap_updown(obj); |
| 3447 | } else { |
| 3448 | (void) bhit(u.dx, u.dy, rn1(8, 6), ZAPPED_WAND, bhitm, bhito, |
| 3449 | &obj); |
| 3450 | } |
| 3451 | zapwrapup(); /* give feedback for obj_zapped */ |
| 3452 | |
| 3453 | } else if (objects[otyp].oc_dir == NODIR) { |
| 3454 | zapnodir(obj); |
| 3455 | |
| 3456 | } else { |
| 3457 | /* neither immediate nor directionless */ |
| 3458 | |
| 3459 | if (otyp == WAN_DIGGING || otyp == SPE_DIG) |
| 3460 | zap_dig(); |
| 3461 | else if (otyp >= SPE_MAGIC_MISSILE && otyp <= SPE_FINGER_OF_DEATH) |
| 3462 | ubuzz(BZ_U_SPELL(BZ_OFS_SPE(otyp)), u.ulevel / 2 + 1); |
| 3463 | else if (otyp >= WAN_MAGIC_MISSILE && otyp <= WAN_LIGHTNING) |
| 3464 | ubuzz(BZ_U_WAND(BZ_OFS_WAN(otyp)), |
| 3465 | (otyp == WAN_MAGIC_MISSILE) ? 2 : 6); |
| 3466 | else |
| 3467 | impossible("weffects: unexpected spell or wand"); |
| 3468 | disclose = TRUE; |
| 3469 | } |
| 3470 | if (disclose) { |
| 3471 | learnwand(obj); |
| 3472 | if (was_unkn) |
| 3473 | more_experienced(0, 10); |
| 3474 | } |
| 3475 | return; |
| 3476 | } |
| 3477 | |
| 3478 | /* augment damage for a spell based on the hero's intelligence (and level) */ |
| 3479 | int |
no test coverage detected