description of hands when not wielding anything; also used by #seeweapon (')'), #attributes (^X), and #takeoffall ('A') */
| 155 | /* description of hands when not wielding anything; also used |
| 156 | by #seeweapon (')'), #attributes (^X), and #takeoffall ('A') */ |
| 157 | const char * |
| 158 | empty_handed(void) |
| 159 | { |
| 160 | return uarmg ? "empty handed" /* gloves imply hands */ |
| 161 | : humanoid(gy.youmonst.data) |
| 162 | /* hands but no weapon and no gloves */ |
| 163 | ? "bare handed" |
| 164 | /* alternate phrasing for paws or lack of hands */ |
| 165 | : "not wielding anything"; |
| 166 | } |
| 167 | |
| 168 | staticfn int |
| 169 | ready_weapon(struct obj *wep) |
no outgoing calls
no test coverage detected