| 241 | } |
| 242 | |
| 243 | char |
| 244 | vault_occupied(char *array) |
| 245 | { |
| 246 | char *ptr; |
| 247 | |
| 248 | for (ptr = array; *ptr; ptr++) |
| 249 | if (svr.rooms[*ptr - ROOMOFFSET].rtype == VAULT) |
| 250 | return *ptr; |
| 251 | return '\0'; |
| 252 | } |
| 253 | |
| 254 | /* hero has teleported out of vault while a guard is active */ |
| 255 | void |