is trap type ttyp triggered by touching the floor? */
| 1058 | |
| 1059 | /* is trap type ttyp triggered by touching the floor? */ |
| 1060 | staticfn boolean |
| 1061 | floor_trigger(int ttyp) |
| 1062 | { |
| 1063 | switch (ttyp) { |
| 1064 | case ARROW_TRAP: |
| 1065 | case DART_TRAP: |
| 1066 | case ROCKTRAP: |
| 1067 | case SQKY_BOARD: |
| 1068 | case BEAR_TRAP: |
| 1069 | case LANDMINE: |
| 1070 | case ROLLING_BOULDER_TRAP: |
| 1071 | case SLP_GAS_TRAP: |
| 1072 | case RUST_TRAP: |
| 1073 | case FIRE_TRAP: |
| 1074 | case PIT: |
| 1075 | case SPIKED_PIT: |
| 1076 | case HOLE: |
| 1077 | case TRAPDOOR: |
| 1078 | return TRUE; |
| 1079 | default: |
| 1080 | return FALSE; |
| 1081 | } |
| 1082 | } |
| 1083 | |
| 1084 | /* return TRUE if monster mtmp is up in the air, considering trap flags */ |
| 1085 | staticfn boolean |
no outgoing calls
no test coverage detected