| 388 | } |
| 389 | |
| 390 | staticfn void |
| 391 | lvlfill_swamp(schar fg, schar bg, schar lit) |
| 392 | { |
| 393 | int x, y; |
| 394 | |
| 395 | lvlfill_solid(bg, lit); |
| 396 | |
| 397 | /* "relaxed blockwise maze" algorithm, Jamis Buck */ |
| 398 | for (x = 2; x <= min(gx.x_maze_max, COLNO-2); x += 2) |
| 399 | for (y = 0; y <= min(gy.y_maze_max, ROWNO-2); y += 2) { |
| 400 | int c = 0; |
| 401 | |
| 402 | (void) set_levltyp_lit(x, y, fg, lit); |
| 403 | if (levl[x + 1][y].typ == bg) |
| 404 | ++c; |
| 405 | if (levl[x][y + 1].typ == bg) |
| 406 | ++c; |
| 407 | if (levl[x + 1][y + 1].typ == bg) |
| 408 | ++c; |
| 409 | if (c == 3) { |
| 410 | switch (rn2(3)) { |
| 411 | case 0: |
| 412 | (void) set_levltyp_lit(x + 1,y, fg, lit); |
| 413 | break; |
| 414 | case 1: |
| 415 | (void) set_levltyp_lit(x, y + 1, fg, lit); |
| 416 | break; |
| 417 | case 2: |
| 418 | (void) set_levltyp_lit(x + 1, y + 1, fg, lit); |
| 419 | break; |
| 420 | default: |
| 421 | break; |
| 422 | } |
| 423 | } |
| 424 | } |
| 425 | } |
| 426 | |
| 427 | staticfn void |
| 428 | flip_dbridge_horizontal(struct rm *lev) |
no test coverage detected