| 58 | } |
| 59 | |
| 60 | staticfn int |
| 61 | RND(int x) |
| 62 | { |
| 63 | return (isaac64_next_uint64(&rnglist[CORE].rng_state) % x); |
| 64 | } |
| 65 | |
| 66 | /* 0 <= rn2(x) < x, but on a different sequence from the "main" rn2; |
| 67 | used in cases where the answer doesn't affect gameplay and we don't |
no test coverage detected