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hub / github.com/NetHack/NetHack / update_player_regions

Function update_player_regions

src/region.c:581–592  ·  view source on GitHub ↗

* Checks player's regions after a teleport for instance. */

Source from the content-addressed store, hash-verified

579 * Checks player's regions after a teleport for instance.
580 */
581void
582update_player_regions(void)
583{
584 int i;
585
586 for (i = 0; i < svn.n_regions; i++)
587 if (!gr.regions[i]->attach_2_u
588 && inside_region(gr.regions[i], u.ux, u.uy))
589 set_hero_inside(gr.regions[i]);
590 else
591 clear_hero_inside(gr.regions[i]);
592}
593
594/*
595 * Ditto for a specified monster.

Callers 1

teledsFunction · 0.85

Calls 1

inside_regionFunction · 0.85

Tested by

no test coverage detected