| 131 | } |
| 132 | |
| 133 | staticfn const char * |
| 134 | guardname(void) /* return your role leader's guard monster name */ |
| 135 | { |
| 136 | int i = gu.urole.guardnum; |
| 137 | |
| 138 | return mons[i].pmnames[NEUTRAL]; |
| 139 | } |
| 140 | |
| 141 | staticfn const char * |
| 142 | homebase(void) /* return your role leader's location */ |