perform a special one-time action for a monster; returns -1 if nothing special happened, 0 if monster uses up its turn, 1 if monster is killed */
| 571 | /* perform a special one-time action for a monster; returns -1 if nothing |
| 572 | special happened, 0 if monster uses up its turn, 1 if monster is killed */ |
| 573 | staticfn int |
| 574 | m_arrival(struct monst *mon) |
| 575 | { |
| 576 | mon->mstrategy &= ~STRAT_ARRIVE; /* always reset */ |
| 577 | |
| 578 | return -1; |
| 579 | } |
| 580 | |
| 581 | /* a mind flayer unleashes a mind blast */ |
| 582 | staticfn void |