| 1924 | } |
| 1925 | |
| 1926 | int |
| 1927 | max_mon_load(struct monst *mtmp) |
| 1928 | { |
| 1929 | long maxload; |
| 1930 | |
| 1931 | /* Base monster carrying capacity is equal to human maximum |
| 1932 | * carrying capacity, or half human maximum if not strong. |
| 1933 | * (for a polymorphed player, the value used would be the |
| 1934 | * non-polymorphed carrying capacity instead of max/half max). |
| 1935 | * This is then modified by the ratio between the monster weights |
| 1936 | * and human weights. Corpseless monsters are given a capacity |
| 1937 | * proportional to their size instead of weight. |
| 1938 | */ |
| 1939 | if (!mtmp->data->cwt) |
| 1940 | maxload = (MAX_CARR_CAP * (long) mtmp->data->msize) / MZ_HUMAN; |
| 1941 | else if (!strongmonst(mtmp->data) |
| 1942 | || (strongmonst(mtmp->data) && (mtmp->data->cwt > WT_HUMAN))) |
| 1943 | maxload = (MAX_CARR_CAP * (long) mtmp->data->cwt) / WT_HUMAN; |
| 1944 | else |
| 1945 | maxload = MAX_CARR_CAP; /*strong monsters w/cwt <= WT_HUMAN*/ |
| 1946 | |
| 1947 | if (!strongmonst(mtmp->data)) |
| 1948 | maxload /= 2; |
| 1949 | |
| 1950 | if (maxload < 1) |
| 1951 | maxload = 1; |
| 1952 | |
| 1953 | return (int) maxload; |
| 1954 | } |
| 1955 | |
| 1956 | /* can monster touch object safely? */ |
| 1957 | boolean |
no outgoing calls
no test coverage detected