return TRUE if out of bounds, wall or rock */
| 67 | |
| 68 | /* return TRUE if out of bounds, wall or rock */ |
| 69 | staticfn boolean |
| 70 | is_solid(coordxy x, coordxy y) |
| 71 | { |
| 72 | return (boolean) (!isok(x, y) || IS_STWALL(levl[x][y].typ)); |
| 73 | } |
| 74 | |
| 75 | /* set map terrain type, handling lava lit, ice melt timers, etc */ |
| 76 | boolean |