select a random monster type */
| 1649 | |
| 1650 | /* select a random monster type */ |
| 1651 | struct permonst * |
| 1652 | rndmonst(void) |
| 1653 | { |
| 1654 | return rndmonst_adj(0, 0); |
| 1655 | } |
| 1656 | |
| 1657 | /* select a random monster type, with adjusted difficulty */ |
| 1658 | struct permonst * |
no test coverage detected