create a new stack of gold in monster's inventory */
| 573 | |
| 574 | /* create a new stack of gold in monster's inventory */ |
| 575 | void |
| 576 | mkmonmoney(struct monst *mtmp, long amount) |
| 577 | { |
| 578 | /* mk_mplayer() passes rn2(1000) so the amount might be 0 */ |
| 579 | if (amount > 0L) { |
| 580 | struct obj *gold = mksobj(GOLD_PIECE, FALSE, FALSE); |
| 581 | |
| 582 | gold->quan = amount; |
| 583 | gold->owt = weight(gold); |
| 584 | add_to_minv(mtmp, gold); |
| 585 | } |
| 586 | } |
| 587 | |
| 588 | staticfn void |
| 589 | m_initinv(struct monst *mtmp) |
no test coverage detected