* Make experience gaining similar to AD&D(tm), whereby you can at most go * up by one level at a time, extra expr possibly helping you along. * After all, how much real experience does one get shooting a wand of death * at a dragon created with a wand of polymorph?? */
| 297 | * at a dragon created with a wand of polymorph?? |
| 298 | */ |
| 299 | void |
| 300 | newexplevel(void) |
| 301 | { |
| 302 | if (u.ulevel < MAXULEV && u.uexp >= newuexp(u.ulevel)) |
| 303 | pluslvl(TRUE); |
| 304 | } |
| 305 | |
| 306 | void |
| 307 | pluslvl( |
no test coverage detected