map or status window might not be ready for output during level creation or game restoration (something like u.usteed which affects display of the hero and also a status condition might not be set up yet) */
| 712 | or game restoration (something like u.usteed which affects display of |
| 713 | the hero and also a status condition might not be set up yet) */ |
| 714 | boolean |
| 715 | suppress_map_output(void) |
| 716 | { |
| 717 | return _suppress_map_output(); |
| 718 | } |
| 719 | |
| 720 | /* |
| 721 | * feel_newsym() |
no outgoing calls
no test coverage detected