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Function suppress_map_output

src/display.c:714–718  ·  view source on GitHub ↗

map or status window might not be ready for output during level creation or game restoration (something like u.usteed which affects display of the hero and also a status condition might not be set up yet) */

Source from the content-addressed store, hash-verified

712 or game restoration (something like u.usteed which affects display of
713 the hero and also a status condition might not be set up yet) */
714boolean
715suppress_map_output(void)
716{
717 return _suppress_map_output();
718}
719
720/*
721 * feel_newsym()

Callers 6

update_inventoryFunction · 0.85
redraw_mapFunction · 0.85
do_statusline1Function · 0.85
do_statusline2Function · 0.85
botFunction · 0.85
timebotFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected