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Function curs_on_u

src/display.c:1686–1690  ·  view source on GitHub ↗

* Put the cursor on the hero. Flush all accumulated glyphs before doing it. */

Source from the content-addressed store, hash-verified

1684 * Put the cursor on the hero. Flush all accumulated glyphs before doing it.
1685 */
1686void
1687curs_on_u(void)
1688{
1689 flush_screen(1); /* Flush waiting glyphs & put cursor on hero */
1690}
1691
1692/* the #redraw command */
1693int

Callers 8

done1Function · 0.85
done2Function · 0.85
savelifeFunction · 0.85
allmain.cFile · 0.85
runmode_delay_outputFunction · 0.85
cpostfxFunction · 0.85
launch_objFunction · 0.85
explodeFunction · 0.85

Calls 1

flush_screenFunction · 0.85

Tested by

no test coverage detected