| 421 | } |
| 422 | |
| 423 | void DrawListAppendClickInteractionChannel() |
| 424 | { |
| 425 | // NOTE: don't use this function outside of EndNodeEditor. Using this before all nodes have been |
| 426 | // added will screw up the node draw order. |
| 427 | ImDrawListGrowChannels(GImNodes->CanvasDrawList, 1); |
| 428 | } |
| 429 | |
| 430 | int DrawListSubmissionIdxToBackgroundChannelIdx(const int submission_idx) |
| 431 | { |
no test coverage detected