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Functions4,405 in github.com/NcStudios/NcEngine

↓ 3 callersFunctionImTextStrToUtf8
source/external/imgui/src/imgui.cpp:2180
↓ 3 callersFunctionImTriangleContainsPoint
source/external/imgui/src/imgui.cpp:1639
↓ 3 callersFunctionIndividualBufferSize
source/engine/audio/NcAudioImpl.cpp:18
↓ 3 callersMethodInitBufferImageUsage
source/external/vulkan/vk_mem_alloc.h:12243
↓ 3 callersMethodIsOpen
source/engine/ui/editor/impl/EditorImpl.cpp:59
↓ 3 callersMethodIsPacked
source/external/imgui/imgui.h:2771
↓ 3 callersMethodIsSeparatePresentQueue
source/engine/graphics/api/vulkan/QueueFamily.h:26
↓ 3 callersFunctionIsSuitableDevice
source/engine/audio/DeviceStream.cpp:33
↓ 3 callersFunctionLoadTextureAssets
source/engine/assets/Assets.cpp:131
↓ 3 callersMethodMarkFree
source/external/vulkan/vk_mem_alloc.h:9997
↓ 3 callersFunctionMouseWheel
source/engine/input/Input.cpp:47
↓ 3 callersMethodOnUpdate
source/engine/assets/manager/TextureAssetManager.cpp:141
↓ 3 callersMethodOpen
source/engine/ui/editor/impl/EditorImpl.cpp:82
↓ 3 callersMethodPathFillConvex
source/external/imgui/imgui.h:2629
↓ 3 callersMethodPrimReserve
Reserve space for a number of vertices and indices. You must finish filling your reserved data before calling PrimReserve() again, as it may reallocat
source/external/imgui/src/imgui_draw.cpp:618
↓ 3 callersMethodPrimVtx
source/external/imgui/imgui.h:2662
↓ 3 callersMethodProperties
source/engine/physics/proxy/GenericProxy.h:22
↓ 3 callersMethodPushBack
source/external/vulkan/vk_mem_alloc.h:4665
↓ 3 callersMethodPushFront
source/engine/physics/collision/narrow_phase/Simplex.h:44
↓ 3 callersFunctionRefineTriangle
source/engine/physics/collision/narrow_phase/Gjk.h:52
↓ 3 callersFunctionRegisterOnResizeReceiver
source/engine/window/WindowImpl.cpp:34
↓ 3 callersFunctionRemove
include/ncengine/ecs/Registry.h:132
↓ 3 callersMethodRemove
source/external/vulkan/vk_mem_alloc.h:4751
↓ 3 callersMethodRemoveAllocation
source/external/vulkan/vk_mem_alloc.h:11172
↓ 3 callersMethodRoot
source/engine/ecs/Transform.cpp:189
↓ 3 callersMethodRotationXM
@brief Get world space rotation as XMVECTOR */
include/ncengine/ecs/Transform.h:52
↓ 3 callersMethodRun
include/ncengine/ecs/Logic.h:54
↓ 3 callersMethodSetBit
source/external/imgui/imgui_internal.h:573
↓ 3 callersMethodSetContext
source/engine/task/Executor.cpp:95
↓ 3 callersFunctionSetCurrentWindow
source/external/imgui/src/imgui.cpp:3740
↓ 3 callersMethodSetInt
FIXME-OPT: Need a way to reuse the result of lower_bound when doing GetInt()/SetInt() - not too bad because it only happens on explicit interaction (m
source/external/imgui/src/imgui.cpp:2400
↓ 3 callersMethodSetName
source/external/vulkan/vk_mem_alloc.h:12044
↓ 3 callersMethodSetScale
source/engine/ecs/Transform.cpp:125
↓ 3 callersFunctionSetWindowConditionAllowFlags
source/external/imgui/src/imgui.cpp:5403
↓ 3 callersMethodSize
source/engine/physics/collision/narrow_phase/Simplex.h:18
↓ 3 callersMethodSplit
source/external/imgui/src/imgui_draw.cpp:1682
↓ 3 callersMethodStep
source/external/imgui/src/imgui.cpp:2939
↓ 3 callersMethodSwap
include/ncengine/ecs/detail/SparseSet.h:158
↓ 3 callersFunctionTabBarGetTabOrder
source/external/imgui/imgui_internal.h:3071
↓ 3 callersFunctionTestInit
test/alloc/MakeUnique_unit_tests.cpp:7
↓ 3 callersMethodToLine<0u, 1u>
source/engine/physics/collision/narrow_phase/Simplex.h:83
↓ 3 callersFunctionToTransMatrix
source/engine/ecs/Transform.cpp:12
↓ 3 callersMethodTranslateLocalSpace
source/engine/ecs/Transform.cpp:151
↓ 3 callersFunctionTrimWhiteSpace
source/engine/config/Config.cpp:66
↓ 3 callersFunctionUnregisterOnResizeReceiver
source/engine/window/WindowImpl.cpp:40
↓ 3 callersMethodUp
@note It is slighly faster to use dx identity globals instead of the vector * set used in ToLocalSpace, so some code is repeated in Up/Forward/R
source/engine/ecs/Transform.cpp:55
↓ 3 callersFunctionUpdateAliasKey
source/external/imgui/src/imgui.cpp:8319
↓ 3 callersMethodUpdateImage
source/engine/graphics/api/vulkan/shaders/ShaderDescriptorSets.cpp:113
↓ 3 callersMethodValue
@brief Get the tag value. */
include/ncengine/ecs/Tag.h:38
↓ 3 callersMethodVkGraphicsQueue
source/engine/graphics/api/vulkan/core/Device.h:40
↓ 3 callersFunctionVmaClearStatistics
source/external/vulkan/vk_mem_alloc.h:3914
↓ 3 callersMethod_CalcCircleAutoSegmentCount
source/external/imgui/src/imgui_draw.cpp:559
↓ 3 callersMethodabortStream
source/engine/audio/rtaudio/RtAudio.cpp:5314
↓ 3 callersMethodalloc_chunk
source/external/imgui/imgui_internal.h:692
↓ 3 callersMethodallocate
source/engine/alloc/Allocator.h:99
↓ 3 callersMethodappendfv
Helper: Text buffer for logging/accumulating text
source/external/imgui/src/imgui.cpp:2586
↓ 3 callersFunctionclear
source/external/imgui/imgui.h:1792
↓ 3 callersMethodclear_memory_resource
source/engine/alloc/Allocator.h:112
↓ 3 callersMethoddeallocate
source/engine/alloc/Allocator.h:105
↓ 3 callersMethodgetDefaultOutputDevice
source/engine/audio/rtaudio/RtAudio.cpp:4845
↓ 3 callersFunctioninsert
source/external/imgui/imgui.h:1828
↓ 3 callersMethodpush_front
source/external/vulkan/vk_mem_alloc.h:4119
↓ 3 callersMethodrbegin
* @brief Returns a reverse iterator to the first element in the reversed view. * @return reverse_iterator */
include/ncengine/ecs/View.h:52
↓ 3 callersMethodrend
* @brief Returns a reverse iterator one before the last element in the reversed view. * @return reverse_iterator */
include/ncengine/ecs/View.h:58
↓ 3 callersFunctionstb__lit
source/external/imgui/src/imgui_draw.cpp:3977
↓ 3 callersFunctionstb_textedit_move_to_last
move cursor to last character of selection
source/external/imgui/imstb_textedit.h:628
↓ 3 callersFunctionstbrp_pack_rects
source/external/imgui/imstb_truetype.h:3936
↓ 3 callersFunctionstbtt_GetFontVMetrics
source/external/imgui/imstb_truetype.h:2639
↓ 3 callersFunctionstbtt_GetGlyphHMetrics
source/external/imgui/imstb_truetype.h:2310
↓ 3 callersFunctionstbtt__GetGlyfOffset
source/external/imgui/imstb_truetype.h:1608
↓ 3 callersFunctionstbtt__buf_get
source/external/imgui/imstb_truetype.h:1163
↓ 3 callersFunctionstbtt__cff_int
source/external/imgui/imstb_truetype.h:1209
↓ 3 callersFunctionstbtt__csctx_rmove_to
source/external/imgui/imstb_truetype.h:1947
↓ 3 callersFunctionstbtt__isfont
source/external/imgui/imstb_truetype.h:1299
↓ 3 callersFunctionstbtt__run_charstring
source/external/imgui/imstb_truetype.h:2015
↓ 3 callersFunctionstbtt__track_vertex
source/external/imgui/imstb_truetype.h:1916
↓ 3 callersFunctionvmaAllocateMemory
source/external/vulkan/vk_mem_alloc.h:16542
↓ 3 callersFunctionvmaAllocateMemoryForBuffer
source/external/vulkan/vk_mem_alloc.h:16617
↓ 3 callersFunctionvmaAllocateMemoryForImage
source/external/vulkan/vk_mem_alloc.h:16657
↓ 3 callersFunctionvmaCreateAliasingBuffer2
source/external/vulkan/vk_mem_alloc.h:17218
↓ 3 callersFunctionvmaCreateAliasingImage2
source/external/vulkan/vk_mem_alloc.h:17394
↓ 3 callersFunctionvmaCreateAllocator
source/external/vulkan/vk_mem_alloc.h:16035
↓ 3 callersFunctionvmaCreateBuffer
source/external/vulkan/vk_mem_alloc.h:17023
↓ 3 callersFunctionvmaCreateBufferWithAlignment
source/external/vulkan/vk_mem_alloc.h:17114
↓ 3 callersFunctionvmaCreateImage
source/external/vulkan/vk_mem_alloc.h:17293
↓ 3 callersFunctionvmaCreatePool
source/external/vulkan/vk_mem_alloc.h:16447
↓ 3 callersFunctionvmaCreateVirtualBlock
source/external/vulkan/vk_mem_alloc.h:17465
↓ 3 callersFunctionvmaGetHeapBudgets
source/external/vulkan/vk_mem_alloc.h:16118
↓ 3 callersFunctionvmaVirtualAllocate
source/external/vulkan/vk_mem_alloc.h:17511
↓ 3 callersMethodwhat
source/engine/alloc/MemoryResource.h:43
↓ 2 callersMethodAddAllocation
source/external/vulkan/vk_mem_alloc.h:11163
↓ 2 callersMethodAddChild
source/engine/ecs/Transform.cpp:210
↓ 2 callersMethodAddGlyph
x0/y0/x1/y1 are offset from the character upper-left layout position, in pixels. Therefore x0/y0 are often fairly close to zero. Not to be mistaken wi
source/external/imgui/src/imgui_draw.cpp:3276
↓ 2 callersFunctionAddKeyToQueue
source/engine/input/Input.cpp:95
↓ 2 callersMethodAddMouseWheelEvent
Queue a mouse wheel event (some mouse/API may only have a Y component)
source/external/imgui/src/imgui.cpp:1508
↓ 2 callersMethodAddPolyline
TODO: Thickness anti-aliased lines cap are missing their AA fringe. We avoid using the ImVec2 math operators here to reduce cost to a minimum for debu
source/external/imgui/src/imgui_draw.cpp:708
↓ 2 callersFunctionAddRootWindowToDrawData
Layer is locked for the root window, however child windows may use a different viewport (e.g. extruding menu)
source/external/imgui/src/imgui.cpp:4746
↓ 2 callersMethodAddToRemoved
source/engine/physics/collision/narrow_phase/ManifoldCache.h:32
↓ 2 callersMethodApplyTorqueImpulse
source/engine/physics/PhysicsBody.cpp:138
↓ 2 callersFunctionApplyWindowSettings
source/external/imgui/src/imgui.cpp:5422
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