| 53 | */ |
| 54 | |
| 55 | void Model::AddToRenderQueue(AbstractRenderQueue* renderQueue, const InstanceData& instanceData) const |
| 56 | { |
| 57 | unsigned int submeshCount = m_mesh->GetSubMeshCount(); |
| 58 | for (unsigned int i = 0; i < submeshCount; ++i) |
| 59 | { |
| 60 | const StaticMesh* mesh = static_cast<const StaticMesh*>(m_mesh->GetSubMesh(i)); |
| 61 | const MaterialRef& material = GetMaterial(mesh->GetMaterialIndex()); |
| 62 | |
| 63 | MeshData meshData; |
| 64 | meshData.indexBuffer = mesh->GetIndexBuffer(); |
| 65 | meshData.primitiveMode = mesh->GetPrimitiveMode(); |
| 66 | meshData.vertexBuffer = mesh->GetVertexBuffer(); |
| 67 | |
| 68 | renderQueue->AddMesh(instanceData.renderOrder, material, meshData, mesh->GetAABB(), instanceData.transformMatrix); |
| 69 | } |
| 70 | } |
| 71 | |
| 72 | /*! |
| 73 | * \brief Gets the material of the named submesh |
nothing calls this directly
no test coverage detected