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hub / github.com/NazaraEngine/NazaraEngine / OnEntityDestruction

Method OnEntityDestruction

SDK/src/NDK/BaseComponent.cpp:62–64  ·  view source on GitHub ↗

! * \brief Operation to perform when the entity is destroyed and we're still attached to it * * \remark This is always called before the entity proper destruction, and thus its components. */

Source from the content-addressed store, hash-verified

60 * \remark This is always called before the entity proper destruction, and thus its components.
61 */
62 void BaseComponent::OnEntityDestruction()
63 {
64 }
65
66 std::vector<BaseComponent::ComponentEntry> BaseComponent::s_entries;
67 std::unordered_map<ComponentId, ComponentIndex> BaseComponent::s_idToIndex;

Callers 1

DestroyMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected