OpenFX-Misc

Miscellaneous OFX / OpenFX / Open Effects plugins.
These plugins were primarily developped for
Natron, but may be used with other
OpenFX hosts.
More information about OpenFX Hosts, OpenFX Plugins (commercial or
free), and OpenFX documentation can be found at
http://devernay.free.fr/hacks/openfx/.
Downloads
Source
To compile openfx-misc from source, see the Installation section below. There is no official source release: the openfx-misc source repository is composed of a stable set of plugins, and new plugins are introduced as beta features until they are considered stable.
Binaries
Windows binaries compiled with Visual Studio 2017 (which should be compatible with most OpenFX hosts including DaVinci Resolve) are available as part of the openfx-misc project on AppVeyor.
Windows binaries compiled with MinGW MinGW-w64 are available as part of the portable Natron binary distributions for Windows.
License
Copyright (C) 2018-2020 The Natron Developers
Copyright (C) 2013-2018 INRIA
openfx-misc is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
openfx-misc is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with openfx-misc. If not, see http://www.gnu.org/licenses/gpl-2.0.html
Contents
Below is a short description of each plugin. The title of each section
is the plugin grouping (the OpenFX host may classify plugins by
grouping).
Image
- CheckerBoardOFX: Generate an image with a checkerboard
- ColorBarsOFX: Generate an image with SMPTE color bars
- ColorWheelOFX: Generate an image with a color wheel
- ConstantOFX: Generate an image with a uniform color
- SolidOFX: Generate an image with a uniform opaque color
Draw
- Rand: Generate a random field of noise.
- NoiseCImg: Generate different kinds of noise.
- PlasmaCImg: Generate plasma noise.
- RadialOFX: Radial ramp.
- RampOFX: Draw a ramp between 2 edges.
- RectangleOFX: Draw a rectangle.
- RotoOFX: Create masks and shapes. Requires a host with mask editing
capabilities (such as Natron).
Time
- AppendClipOFX: Put one clip after another.
- Deinterlace: Deinterlace input stream.
- FrameBlendOFX: Blend frames.
- FrameHoldOFX: Hold a frame, or subsample the input frames.
- FrameRangeOFX: Change the frame range of a clip. Useful with AppendClip
- RetimeOFX: Change the timing of the input clip.
- SlitScan: Per-pixel retiming.
- TimeOffsetOFX: Move the input clip forward or backward in time.
- TimeBlurOFX: Average frames over a fractional shutter period.
- NoTimeBlurOFX: Round fractional frames to integer values.
- TimeBufferRead/TimeBufferWrite: Read from an buffer written during a previous render.
Channel
- ShuffleOFX: Rearrange channels from one or two inputs, and convert to a different bit depth (on hosts that support it).
Color
- ClampOFX: Clamp values to a given interval.
- ColorCorrectOFX: Adjusts the saturation, contrast, gamma, gain and offset of an image.
- ColorLookupOFX: Apply a parametric lookup curve to each channel separately.
- ColorSuppress: Remove a color/tint, or create a mask from that color.
- EqualizeCImg: Equalize the histogram.
- GradeOFX: Modify the tonal spread of an image from the white and black points.
- HistEqCImg: Equalize the luminance histogram.
- HSVToolOFX: Adjust hue, saturation and brightnes, or perform color replacement.
- HueCorrectOFX: Apply hue-dependent color adjustments using lookup curves.
- InvertOFX: Inverse the selected channels.
- Log2LinOFX: Convert from/to the logarithmic space used by Cineon files
- Math/AddOFX: Add a constant to the selected channels.
- Math/ClipTestOFX: Draw zebra stripes on all pixels outside of the specified range.
- Math/ColorMatrixOFX: Multiply the RGBA channels by an arbitrary 4x4 matrix.
- Math/GammaOFX: Apply gamma function to the selected channels.
- Math/MultiplyOFX: Multiply the selected channels by a constant.
- PLogLinOFX: Convert between linear and log representations using the Josh Pines log conversion.
- Quantize: Reduce the number of color levels with posterization or dithering.
- SaturationOFX: Modify the color saturation of an image.
- Threshold: Threshold the selected channels to bring them within the 0-1 range.
- Transform/RGBToHSV and HSVToRGB: Convert to/from HSV color representation.
- Transform/RGBToHSL and HSLToRGB: Convert to/from HSL color representation.
- Transform/RGBToHSI and HSIToRGB: Convert to/from HSI color representation.
- Transform/RGBToYCbCr601, YCbCrToRGB601, RGBToYCbCr709 and YCbCrToRGB709: Convert to/from YCbCr color representation.
- Transform/RGBToYPbPr601, YPbPrToRGB601, RGBToYPbPr709 and YPbPrToRGB709: Convert to/from YPbPr color representation.
- Transform/RGBToYUV601, YUVToRGB601, RGBToYUV709 and YUVToRGB709: Convert to/from YUV color representation.
- Transform/RGB709ToLab and LabToRGB709: Convert to/from Lab color representation.
- Transform/RGB709ToXYZ and XYZToRGB709: Convert to/from XYZ color representation.
- VectorToColor: Convert x and y vector components to a color representation.
Filter
- BlurCImg: Blur input stream by a quasi-Gaussian or Gaussian filter (recursive implementation), or compute derivatives.
- ChromaBlurCImg: Blur the chrominance components (usually to prep strongly compressed and chroma subsampled footage for keying).
- DenoiseSharpen: Denoise and/or sharpen images using wavelet-based algorithms.
- DilateCImg/ErodeCImg: Dilate/erode input stream by a rectangular structuring element of specified size and Neumann (a.k.a. nearest) boundary conditions.
- DirBlurOFX: Directional blur.
- Distance: Compute the distance from each pixel to the closest zero-valued pixel.
- EdgeDetectCImg: Perform edge detection by computing the image gradient magnitude.
- EdgeExtend: Fill a matte (i.e. a non-opaque color image with an alpha channel) by extending the edges of the matte.
- ErodeBlurCImg: Erode or dilate a mask by smoothing.
- ErodeSmoothCImg: Erode or dilate input stream using a normalized power-weighted filter.
- GMICExpr: Quickly generate or process image from mathematical formula evaluated for each pixel.
- GodRays: Average an image over a range of transforms, or create crepuscular rays.
- InpaintCImg: Inpaint the areas indicated by the Mask input using patch-based inpainting.
- Matrix3x3 and Matrix5x5: Apply a filter given by a 3x3 or 5x5 matrix.
- Shadertoy: Apply a Shadertoy fragment shaders (multipass shaders are not supported).
- SharpenCImg: Sharpen the input stream by enhancing its Laplacian.
- SharpenInvDiffCImg: Sharpen selected images by inverse diffusion.
- SharpenShockCImg: Sharpen selected images by shock filters.
- SmoothAnisotropicCImg: Smooth/Denoise input stream using anisotropic PDE-based smoothing.
- SmoothBilateralCImg: Blur input stream by bilateral filtering.
- SmoothBilateralGuidedCImg: Apply joint/cross bilateral filtering on image A, guided by the intensity differences of image B.
- SmoothGuidedCImg: Blur image, with the Guided Image filter.
- SmoothMedianCImg: Apply a median filter to input images.
- SmoothPatchBasedCImg: Denoise selected images by non-local patch averaging.
- SmoothRollingGuidanceCImg: Filter out details under a given scale using the Rolling Guidance filter.
- SoftenCImg: Soften the input stream by reducing its Laplacian.
Keyer
- ChromaKeyerOFX: Apply chroma keying, as described in "Video Demystified" by Keith Jack.
- Despill: Remove the unwanted color contamination of the foreground (spill) caused by the reflected color of the bluescreen/greenscreen, as described in "Digital Compositing for Film and Video" by Steve Wright.
- DifferenceOFX: Produce a rough matte from the difference of two images.
- HueKeyerOFX: Compute a key depending on hue value.
- KeyerOFX: A collection of simple keyers.
- MatteMonitor: A Matte Monitor, as described in "Digital Compositing for Film and Video" by Steve Wright.
- PIK: A per-pixel color difference keyer that uses a mix operation instead of a max operation to combine the non-backing screen channels.
- note that HSVToolOFX (in the "Color" section) can also be used as a keyer.
Merge
- ContactSheetOFX: Make a contact sheet from several inputs or frames.
- CopyRectangleOFX: Copies a rectangle from the input A to the input B in output.
- DissolveOFX: Weighted average of two inputs.
- KeyMixOFX: Copies A to B only where Mask is non-zero.
- LayerContactSheetOFX: Make a contact sheet from layers.
- MergeOFX: Pixel-by-pixel merge operation between the two inputs.
- PreMultOFX/UnpremultOFX: Multiply/divide the selected channels by alpha (or another channel).
- SwitchOFX: Lets you switch between any number of inputs.
- TimeDissolve: Dissolve from input A to input B over time.
Transform
- AdjustRoD: Enlarges the input image by a given amount of black and transparent pixels.
- Card3DOFX: Transform and image as if it were projected on a 3D card.
- CornerPinOFX and CornerPinMaskedOFX: Fit an image to another in translation, rotation, scale, and shear
- CropOFX: Remove everything outside from the image of a rectangle.
- IDistortOFX: Distort an image, based on a displacement map.
- LensDistortionOFX: Apply nonlinear lens distortion.
- MirrorOFX: Flip or flop the image.
- PositionOFX: Translate image by an integer number of pixels.
- Reformat: Convert image to a different image format and size.
- SpriteSheet: Use an image as a sprite sheet.
- STMapOFX: Move pixels around an image, based on a UVmap.
- TrackerPM: Point tracker based on pattern matching using an exhaustive search within an image region.
- TransformOFX and TransformMaskedOFX: Translate / Rotate / Scale a 2D image.
Views
These plugins are compatible with the Sony Vegas and Nuke multiview extensions.
- JoinViewsOFX: JoinView inputs to make a stereo output.
- OneViewOFX: Takes one view from the input.
- Stereo/AnaglyphOFX: Make an anaglyph image out of the two views of the input.
- Stereo/MixViewsOFX: Mix two views together.
- Stereo/ReConvergeOFX: Shift convergence so that a tracked point appears at screen-depth.
- Stereo/SideBySideOFX: Put the left and right view of the input next to each other.
Other
- ImageStatisticsOFX: Compute statistics over an image or a rectangular area.
- NoOpOFX: Copies the input to the output. Useful for inspecting the properties of input and output clips.
- TestRenderOFX: Test some rendering features of the OFX host.
Notes & Caveats
What does the Roto plugin do?
If you use the Roto plugin in any other host than Natron, you will notice that it doesn't do much. Its role is just to provide an entry point for a host-based rotoscoping tool, which provides a roto mask to this plugin.
The default parameters are too small on DaVinci Resolve
This is because Resolve does not support the kOfxParamPropDefaultCoordinateSystem property. A solution was implemented in CornerPin (look for the comment "Some hosts (e.g. Resolve) may not support normalized defaults"), but the following plugins still have to be fixed:
- CopyRectangle
- Crop
- HSVTool
- ImageStatistics
- ofxsGenerator
- ofxsPositionInteract
- ofxsTransformInteract
- Position
- ReConverge
- TestPosition
- TrackerPM
ColorLookup does not work on Nuke 8/9, DaVinci Resolve...
Although Nuke 8 & 9 claim via OpenFX that they support parametric parameters (i.e. adjustable parametric curves), these don't work (at least on OS X, and maybe on other platforms). The plugin appears in the plugin list, but cannot be instanciated. Nothing seems to happen, and the following message appears on the console (on OS X):
Exception thrown
basic_string::_S_construct NULL not valid
The same happens with other plugins using parametric parameters, such as TuttleHistogramKeyer.
Parametric parameters work in older versions of Nuke (at least in Nuke 6 & 7).
DaVinci Resolve does not support parametric parameters.
Please file an issue if you think openfx-misc is doing something wrong, or you know of other hosts which have problems with parametric paremeters.
Although ColorCorrect uses parametric parameters, it can still be instanciated on Nuke 8 & 9 and on DaVinci Resolve, but the curve ranges are not adjustable (shadows are decreasing linearly from 0 to 0.09, and highlights are increasing linearly from 0.5 to 1.0).
Retime output does not