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github.com/Natfii/UnrealClaude
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Functions
862 in github.com/Natfii/UnrealClaude
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Functions
862
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Types & classes
179
Method
StringTooLong
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPErrors.h:102
Method
Stringify
UnrealClaude/Source/UnrealClaude/Private/JsonUtils.cpp:6
Method
Success
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPToolRegistry.h:189
Method
Success
UnrealClaude/Source/UnrealClaude/Public/ScriptTypes.h:256
Method
Supports
UnrealClaude/Source/UnrealClaude/Private/Widgets/SMarkdownWidget.cpp:50
Function
TestOnly_CallRecordPipeActivity
Test-only: expose the private RecordPipeActivity for latch-rearm tests. */
UnrealClaude/Source/UnrealClaude/Public/ClaudeCodeRunner.h:134
Function
TestOnly_MaybeFireSilenceWatchdog
Test-only: expose MaybeFireSilenceWatchdog. */
UnrealClaude/Source/UnrealClaude/Public/ClaudeCodeRunner.h:140
Function
TestOnly_ResetWatchdogLatches
Test-only: reset both watchdog latches as if a fresh subprocess were launched. */
UnrealClaude/Source/UnrealClaude/Public/ClaudeCodeRunner.h:126
Function
TestOnly_SetLastActivityPlatformSeconds
Test-only: set the last-activity timestamp directly in FPlatformTime::Seconds() units. */
UnrealClaude/Source/UnrealClaude/Public/ClaudeCodeRunner.h:120
Method
TickFeedback
UnrealClaude/Source/UnrealClaude/Private/ClaudeEditorWidget.cpp:270
Method
Timeout
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPErrors.h:203
Method
ToJson
Serialize to JSON */
UnrealClaude/Source/UnrealClaude/Public/ScriptTypes.h:184
Method
ToolNotFound
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPErrors.h:149
Method
TriggerLiveCodingCompile
UnrealClaude/Source/UnrealClaude/Private/ScriptExecutionManager.cpp:231
Method
TryNavigateToComponent
UnrealClaude/Source/UnrealClaude/Private/MCP/Tools/MCPTool_SetProperty.cpp:151
Method
TryPasteImageFromClipboard
UnrealClaude/Source/UnrealClaude/Private/Widgets/SClaudeInputArea.cpp:267
Method
UnrealClaude
(ReadOnlyTargetRules Target)
UnrealClaude/Source/UnrealClaude/UnrealClaude.Build.cs:7
Method
UnregisterMenus
UnrealClaude/Source/UnrealClaude/Private/UnrealClaudeModule.cpp:220
Method
UnregisterTool
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPToolRegistry.cpp:148
Method
UpdateToolGroupSummary
UnrealClaude/Source/UnrealClaude/Private/ClaudeEditorWidget.cpp:1325
Method
ValidateActorName
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPParamValidator.cpp:53
Method
ValidateActorNameParam
* Validate actor name parameter using centralized validator * @param ActorName - Actor name to validate * @param OutError - Optional error result
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPToolBase.h:426
Method
ValidateAnimBlueprintForOperation
UnrealClaude/Source/UnrealClaude/Private/AnimationBlueprintUtils.cpp:110
Method
ValidateAnimationCompatibility
UnrealClaude/Source/UnrealClaude/Private/AnimAssetManager.cpp:177
Method
ValidateBlueprint
UnrealClaude/Source/UnrealClaude/Private/AnimationBlueprintUtils.cpp:1274
Method
ValidateBlueprintFunctionName
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPParamValidator.cpp:330
Method
ValidateBlueprintPath
UnrealClaude/Source/UnrealClaude/Private/BlueprintLoader.cpp:46
Method
ValidateBlueprintPath
UnrealClaude/Source/UnrealClaude/Private/BlueprintUtils.h:49
Method
ValidateBlueprintPath
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPParamValidator.cpp:259
Method
ValidateBlueprintPathParam
* Validate Blueprint path parameter using centralized validator * @param BlueprintPath - Path to validate * @param OutError - Optional error resul
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPToolBase.h:459
Method
ValidateBlueprintVariableName
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPParamValidator.cpp:298
Method
ValidateClassPath
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPParamValidator.cpp:127
Method
ValidateConsoleCommand
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPParamValidator.cpp:160
Method
ValidateConsoleCommandParam
* Validate console command parameter using centralized validator * @param Command - Command to validate * @param OutError - Optional error result
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPToolBase.h:437
Method
ValidateEditorContext
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPToolBase.cpp:9
Method
ValidateFunctionName
UnrealClaude/Source/UnrealClaude/Private/BlueprintEditor.cpp:220
Method
ValidateFunctionName
UnrealClaude/Source/UnrealClaude/Private/BlueprintUtils.h:127
Method
ValidateLevelPath
UnrealClaude/Source/UnrealClaude/Private/MCP/Tools/MCPTool_OpenLevel.cpp:304
Method
ValidateNumericValue
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPParamValidator.cpp:200
Method
ValidateParam
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPToolBase.h:336
Method
ValidatePinValueType
UnrealClaude/Source/UnrealClaude/Private/AnimGraphEditor.cpp:606
Method
ValidatePinValueType
UnrealClaude/Source/UnrealClaude/Private/AnimNodePinUtils.cpp:167
Method
ValidatePropertyPath
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPParamValidator.cpp:89
Method
ValidatePropertyPathParam
* Validate property path parameter using centralized validator * @param PropertyPath - Property path to validate * @param OutError - Optional erro
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPToolBase.h:448
Method
ValidateStringLength
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPParamValidator.cpp:223
Method
ValidateVariableName
UnrealClaude/Source/UnrealClaude/Private/BlueprintEditor.cpp:188
Method
ValidateVariableName
UnrealClaude/Source/UnrealClaude/Private/BlueprintUtils.h:122
Method
ValidationFailed
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPErrors.h:82
Method
VectorToJson
UnrealClaude/Source/UnrealClaude/Private/JsonUtils.cpp:174
Method
ViewportNotAvailable
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPErrors.h:198
Method
WriteScriptFile
UnrealClaude/Source/UnrealClaude/Private/ScriptExecutionManager.cpp:473
Method
~FClaudeCodeRunner
UnrealClaude/Source/UnrealClaude/Private/ClaudeCodeRunner.cpp:32
Method
~FClaudeCodeSubsystem
UnrealClaude/Source/UnrealClaude/Private/ClaudeSubsystem.cpp:80
Method
~FMCPTaskQueue
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPTaskQueue.cpp:24
Method
~FMCPToolBase
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPToolBase.h:19
Method
~FMCPToolRegistry
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPToolRegistry.cpp:44
Method
~FScriptExecutionManager
UnrealClaude/Source/UnrealClaude/Private/ScriptExecutionManager.cpp:44
Method
~FStyleTextDecorator
UnrealClaude/Source/UnrealClaude/Private/Widgets/SMarkdownWidget.cpp:48
Method
~FUnrealClaudeMCPServer
UnrealClaude/Source/UnrealClaude/Private/MCP/UnrealClaudeMCPServer.cpp:24
Method
~IMCPTool
UnrealClaude/Source/UnrealClaude/Private/MCP/MCPToolRegistry.h:237
Method
~IScriptExecutor
UnrealClaude/Source/UnrealClaude/Private/Scripting/IScriptExecutor.h:15
Method
~SClaudeEditorWidget
UnrealClaude/Source/UnrealClaude/Private/ClaudeEditorWidget.cpp:348
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