| 23 | using namespace openstudio; |
| 24 | |
| 25 | TEST_F(ModelFixture, DaylightingDeviceShelf) { |
| 26 | Model model; |
| 27 | |
| 28 | Point3dVector points{ |
| 29 | {0, 0, 1}, |
| 30 | {0, 0, 0}, |
| 31 | {0, 1, 0}, |
| 32 | {0, 1, 1}, |
| 33 | }; |
| 34 | SubSurface window(points, model); |
| 35 | EXPECT_EQ("FixedWindow", window.subSurfaceType()); |
| 36 | |
| 37 | EXPECT_FALSE(window.daylightingDeviceShelf()); |
| 38 | |
| 39 | DaylightingDeviceShelf shelf(window); |
| 40 | UUID shelfHandle = shelf.handle(); |
| 41 | ASSERT_TRUE(window.daylightingDeviceShelf()); |
| 42 | EXPECT_EQ(shelfHandle, window.daylightingDeviceShelf()->handle()); |
| 43 | ASSERT_TRUE(window.addDaylightingDeviceShelf()); |
| 44 | EXPECT_EQ(shelfHandle, window.addDaylightingDeviceShelf()->handle()); |
| 45 | EXPECT_EQ(window.addDaylightingDeviceShelf()->handle(), window.daylightingDeviceShelf()->handle()); |
| 46 | EXPECT_EQ(window.handle(), shelf.subSurface().handle()); |
| 47 | |
| 48 | shelf.remove(); |
| 49 | EXPECT_FALSE(window.daylightingDeviceShelf()); |
| 50 | ASSERT_TRUE(window.addDaylightingDeviceShelf()); |
| 51 | shelfHandle = window.addDaylightingDeviceShelf()->handle(); |
| 52 | ASSERT_TRUE(window.addDaylightingDeviceShelf()); |
| 53 | EXPECT_EQ(shelfHandle, window.addDaylightingDeviceShelf()->handle()); |
| 54 | ASSERT_TRUE(window.addDaylightingDeviceShelf()); |
| 55 | EXPECT_EQ(shelfHandle, window.addDaylightingDeviceShelf()->handle()); |
| 56 | ASSERT_TRUE(window.daylightingDeviceShelf()); |
| 57 | EXPECT_EQ(shelfHandle, window.daylightingDeviceShelf()->handle()); |
| 58 | |
| 59 | // changing to door removes light shelf |
| 60 | EXPECT_TRUE(window.setSubSurfaceType("Door")); |
| 61 | EXPECT_EQ("Door", window.subSurfaceType()); |
| 62 | EXPECT_FALSE(window.daylightingDeviceShelf()); |
| 63 | EXPECT_FALSE(window.addDaylightingDeviceShelf()); |
| 64 | } |
| 65 | |
| 66 | TEST_F(ModelFixture, DaylightingDeviceShelf_Throw) { |
| 67 | Model model; |
nothing calls this directly
no test coverage detected