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Galaxy Engine is a free and open source project made for learning purposes by NarcisCalin. It is made with C++ and it is built on top of the Raylib library.
Galaxy Engine uses libraries from the FFmpeg project under the LGPLv2.1
The entire UI is made with the help of the Dear ImGui library.
Special thanks to Crisosphinx for helping me improve my code.
Special thanks to SergioCelso for making the learning process a little easier and also for helping me implement the initial version of the Barnes-Hut quadtree.
Special thanks to Emily for helping me on multiple occasions, including setting up the CMake configuration and assisting with various parts of the project.
Galaxy Engine was built with interactivity in mind
Galaxy Engine includes SPH fluid physics for different types of simulation
Thanks to the Barnes-Hut algorithm, Galaxy Engine can simulate tens or even hundreds of thousands of particles in real time
Engine Galaxy includes a recorder so you can compile videos showcasing millions of particles
cmake package with your package manager.Clang: On Linux, you may install the clang package from a package manager. On Windows, it can be installed from their website, the Chocolatey llvm package, or from the Visual Studio Installer:
These instructions assume you have already met the above requirements.
$ claude mcp add Galaxy-Engine \
-- python -m otcore.mcp_server <graph>