| 60 | }; |
| 61 | |
| 62 | struct MyCreatureAI : CreatureAI { |
| 63 | void OnEnterCombat() override { |
| 64 | CastSpell(3736, nullptr) |
| 65 | .then(MoveTo({0, 0, 0, 0}) && Say("Walking...!", 5s)) |
| 66 | .then(Say("Done!", 5s)) |
| 67 | .fail(Say("Interrupted!", 5s)); |
| 68 | } |
| 69 | }; |
| 70 | |
| 71 | int main(int, char**) { |
| 72 |
nothing calls this directly
no outgoing calls
no test coverage detected