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Functions958 in github.com/NVlabs/cule

Methodread
cule/atari/accessors.hpp:213
Methodread
cule/atari/accessors.hpp:267
Methodread
cule/atari/accessors.hpp:310
Methodread
cule/atari/controller.hpp:87
Methodread
cule/atari/m6532.hpp:78
Methodread
cule/atari/tia.hpp:355
MethodreadEffectiveAddress
cule/atari/m6502.hpp:218
Methodrequest
cule/atari/interrupt.hpp:43
Functionreset
cule/atari/dispatch.hpp:33
Functionreset
cule/atari/joystick.hpp:17
Functionreset
cule/atari/preprocess.hpp:19
Functionreset
cule/atari/games/kungfumaster.hpp:17
Functionreset
cule/atari/games/doubledunk.hpp:18
Functionreset
cule/atari/games/carnival.hpp:17
Functionreset
cule/atari/games/krull.hpp:17
Functionreset
cule/atari/games/timepilot.hpp:17
Functionreset
cule/atari/games/hero.hpp:17
Functionreset
cule/atari/games/spaceinvaders.hpp:17
Functionreset
cule/atari/games/alien.hpp:17
Functionreset
cule/atari/games/pong.hpp:18
Functionreset
cule/atari/games/robotank.hpp:17
Functionreset
cule/atari/games/asterix.hpp:18
Functionreset
cule/atari/games/upndown.hpp:18
Functionreset
cule/atari/games/boxing.hpp:17
Functionreset
cule/atari/games/kangaroo.hpp:17
Functionreset
cule/atari/games/frostbite.hpp:17
Functionreset
cule/atari/games/solaris.hpp:17
Functionreset
cule/atari/games/elevatoraction.hpp:18
Functionreset
cule/atari/games/journeyescape.hpp:18
Functionreset
cule/atari/games/crazyclimber.hpp:17
Functionreset
cule/atari/games/berzerk.hpp:17
Functionreset
cule/atari/games/breakout.hpp:19
Functionreset
cule/atari/games/bowling.hpp:17
Functionreset
cule/atari/games/enduro.hpp:20
Functionreset
cule/atari/games/icehockey.hpp:17
Functionreset
cule/atari/games/wizard.hpp:17
Functionreset
cule/atari/games/montezumarevenge.hpp:17
Functionreset
cule/atari/games/demonattack.hpp:17
Functionreset
cule/atari/games/gopher.hpp:18
Functionreset
cule/atari/games/freeway.hpp:17
Functionreset
cule/atari/games/namethisgame.hpp:17
Functionreset
cule/atari/games/jamesbond.hpp:17
Functionreset
cule/atari/games/kaboom.hpp:18
Functionreset
cule/atari/games/adventure.hpp:19
Functionreset
cule/atari/games/asteroids.hpp:17
Functionreset
cule/atari/games/skiing.hpp:17
Functionreset
cule/atari/games/centipede.hpp:17
Functionreset
cule/atari/games/assault.hpp:17
Functionreset
cule/atari/games/tutankham.hpp:17
Functionreset
cule/atari/games/defender.hpp:17
Functionreset
cule/atari/games/bankheist.hpp:17
Functionreset
cule/atari/games/riverraid.hpp:17
Functionreset
cule/atari/games/fishingderby.hpp:17
Functionreset
cule/atari/games/mspacman.hpp:17
Functionreset
cule/atari/games/qbert.hpp:17
Functionreset
cule/atari/games/atlantis.hpp:18
Functionreset
cule/atari/games/yarsrevenge.hpp:18
Functionreset
cule/atari/games/roadrunner.hpp:17
Functionreset
cule/atari/games/stargunner.hpp:17
Functionreset
cule/atari/games/chopper.hpp:17
Functionreset
cule/atari/games/beamrider.hpp:18
Functionreset
cule/atari/games/tennis.hpp:23
Functionreset
cule/atari/games/gravitar.hpp:18
Functionreset
cule/atari/games/battlezone.hpp:18
Functionreset
cule/atari/games/pitfall.hpp:18
Functionreset
cule/atari/games/airraid.hpp:18
Functionreset
cule/atari/games/phoenix.hpp:17
Functionreset
cule/atari/games/seaquest.hpp:17
Functionreset
cule/atari/games/pooyan.hpp:17
Functionreset
cule/atari/games/venture.hpp:17
Functionreset
cule/atari/games/pinball.hpp:17
Functionreset
cule/atari/games/zaxxon.hpp:17
Functionreset
cule/atari/games/privateeye.hpp:18
Functionreset
cule/atari/games/amidar.hpp:17
Functionreset
cule/atari/cuda/dispatch.hpp:24
Methodreset
cule/atari/stack.hpp:85
Methodreset
cule/atari/m6502.hpp:188
Methodreset
cule/atari/controller.hpp:60
Methodreset
cule/atari/ale.hpp:187
Methodreset
cule/atari/environment.hpp:101
Methodreset
cule/atari/m6532.hpp:47
Methodreset
cule/atari/tia.hpp:26
Methodreset
(self)
examples/utils/openai/subproc_vec_env.py:89
Methodreset
(self, **kwargs)
examples/utils/openai/atari_wrappers.py:21
Methodreset
Do no-op action for a number of steps in [1, noop_max].
examples/utils/openai/atari_wrappers.py:36
Methodreset
(self, **kwargs)
examples/utils/openai/atari_wrappers.py:58
Methodreset
Reset only when lives are exhausted. This way all states are still reachable even though lives are episodic, and the learner need not
examples/utils/openai/atari_wrappers.py:91
MethodresetSwitch
cule/atari/m6532.hpp:39
Functionreset_kernel
cule/atari/cuda/kernels.hpp:110
Methodreset_noise
(self)
examples/dqn/model.py:125
Functionreset_states
cule/atari/dispatch.hpp:125
Functionreset_states
cule/atari/cuda/dispatch.hpp:102
Functionreward
cule/atari/games/kungfumaster.hpp:94
Functionreward
cule/atari/games/doubledunk.hpp:103
Functionreward
cule/atari/games/carnival.hpp:84
Functionreward
cule/atari/games/krull.hpp:104
Functionreward
cule/atari/games/timepilot.hpp:94
Functionreward
cule/atari/games/hero.hpp:96
Functionreward
cule/atari/games/spaceinvaders.hpp:96
Functionreward
cule/atari/games/alien.hpp:120
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