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Functions769 in github.com/NVIDIAGameWorks/RTXGI-DDGI

↓ 2 callersFunctionsibling
( cur, dir )
docs/_static/jquery-3.5.1.js:3330
↓ 2 callersFunctionsiblingCheck
* Checks document order of two siblings * @param {Element} a * @param {Element} b * @returns {Number} Returns less than 0 if a precedes b, greater
docs/_static/jquery-3.5.1.js:971
↓ 2 callersFunctionsiblings
( n, elem )
docs/_static/jquery-3.5.1.js:3008
↓ 2 callersFunctionsr
(n)
docs/_static/underscore.js:6
↓ 2 callersFunctionstopQueue
( hooks )
docs/_static/jquery-3.5.1.js:7771
↓ 2 callersFunctionswap
( elem, options, callback )
docs/_static/jquery-3.5.1.js:6424
↓ 2 callersFunctiontn
(n)
docs/_static/underscore.js:6
↓ 2 callersFunctiontoBufferView
(bufferSource)
docs/_static/underscore-1.12.0.js:344
↓ 2 callersFunctionu
()
docs/_static/jquery.js:2
↓ 2 callersFunctionupdateFunc
( i )
docs/_static/jquery-3.5.1.js:4004
↓ 2 callersFunctionut
()
docs/_static/jquery.js:2
↓ 2 callersFunctionyr
(n,r,t)
docs/_static/underscore.js:6
↓ 1 callersFunctionA
(n)
docs/_static/underscore.js:6
↓ 1 callersMethodActivateAllProbes
rtxgi-sdk/src/ddgi/DDGIVolume.cpp:683
↓ 1 callersFunctionAnimation
( elem, properties, options )
docs/_static/jquery-3.5.1.js:7533
↓ 1 callersFunctionB
()
docs/_static/jquery.js:2
↓ 1 callersFunctionCe
(d,h,g,v,y,e)
docs/_static/jquery.js:2
↓ 1 callersMethodClassifyProbes
rtxgi-sdk/src/ddgi/DDGIVolume.cpp:644
↓ 1 callersMethodClear
ue4-plugin/4.27/RTXGI/Source/RTXGI/Public/DDGIVolumeComponent.h:77
↓ 1 callersMethodClearProbeData
ue4-plugin/4.27/RTXGI/Source/RTXGI/Private/DDGIVolumeComponent.cpp:1220
↓ 1 callersFunctionCompileVolumeShaders
* Loads and compiles RTXGI SDK shaders. */
samples/test-harness/src/Harness.cpp:124
↓ 1 callersFunctionCompileVolumeShadersMulti
samples/test-harness/src/Harness.cpp:254
↓ 1 callersFunctionCreate
* Create a window. */
samples/test-harness/src/Window.cpp:81
↓ 1 callersMethodCreate
rtxgi-sdk/src/ddgi/DDGIVolume.cpp:205
↓ 1 callersFunctionCreateAOFilterPSO
* Load shaders and create a compute pipeline state object for the AO filtering. */
samples/test-harness/src/D3D12.cpp:963
↓ 1 callersFunctionCreateBLAS
* Create a bottom level acceleration structure (BLAS) for the scene. */
samples/test-harness/src/DXR.cpp:39
↓ 1 callersFunctionCreateBackBuffer
* Create the back buffer and RTV. */
samples/test-harness/src/D3D12.cpp:266
↓ 1 callersFunctionCreateCameraConstantBuffer
* Create the camera constant buffer. */
samples/test-harness/src/D3D12.cpp:683
↓ 1 callersFunctionCreateCmdAllocators
* Create a command allocator for each frame. */
samples/test-harness/src/D3D12.cpp:124
↓ 1 callersFunctionCreateCmdList
* Create the command list. */
samples/test-harness/src/D3D12.cpp:140
↓ 1 callersFunctionCreateCmdQueue
* Create a command queue. */
samples/test-harness/src/D3D12.cpp:107
↓ 1 callersFunctionCreateComputeRootSignature
* Create the root signature used for compute shaders. */
samples/test-harness/src/D3D12.cpp:739
↓ 1 callersFunctionCreateDebugWindow
samples/test-harness/src/UI.cpp:54
↓ 1 callersFunctionCreateDescriptorHeaps
* Create the RTV, CBV/SRV/UAV, and Sampler descriptor heaps. */
samples/test-harness/src/D3D12.cpp:214
↓ 1 callersFunctionCreateDevice
* Create a D3D12 device. */
samples/test-harness/src/D3D12.cpp:1082
↓ 1 callersFunctionCreateDeviceInternal
* Device creation helper. */
samples/test-harness/src/D3D12.cpp:46
↓ 1 callersFunctionCreateFence
* Create a fence and event handle. */
samples/test-harness/src/D3D12.cpp:154
↓ 1 callersFunctionCreateGlobalRootSignature
* Create the global DXR root signature. */
samples/test-harness/src/DXR.cpp:309
↓ 1 callersFunctionCreateHitGroup
* Create the DXR hit group. * Loads and compiles the hit group's CHS and AHS. * Creates the hit group's local root signature. */
samples/test-harness/src/DXR.cpp:521
↓ 1 callersFunctionCreateIndexBuffers
* Create the scene geometry index buffers. */
samples/test-harness/src/D3D12.cpp:481
↓ 1 callersFunctionCreateIndirectPSO
* Load shaders and create the graphics pipeline state object for the indirect fullscreen pass. */
samples/test-harness/src/D3D12.cpp:997
↓ 1 callersFunctionCreateLightsConstantBuffer
* Create the lights constant buffer. */
samples/test-harness/src/D3D12.cpp:710
↓ 1 callersFunctionCreateMissProgram
* Load and compile the DXR Miss program. */
samples/test-harness/src/DXR.cpp:504
↓ 1 callersFunctionCreatePipelineStateObject
* Create the DXR ray tracing pipeline state object (RTPSO). */
samples/test-harness/src/DXR.cpp:633
↓ 1 callersFunctionCreateProbeBLAS
* Create a bottom level acceleration structure (BLAS) for the probe visualization spheres. */
samples/test-harness/src/DXR.cpp:129
↓ 1 callersFunctionCreateProbeVisResources
* Creates the resources used to visualize the RTXGI DDGIVolume's probes. */
samples/test-harness/src/Harness.cpp:666
↓ 1 callersFunctionCreateRasterRootSignature
* Create the root signature used for raster passes. */
samples/test-harness/src/D3D12.cpp:788
↓ 1 callersFunctionCreateRayGenPrograms
* Load and compile the DXR Ray Generation Shaders. */
samples/test-harness/src/DXR.cpp:460
↓ 1 callersFunctionCreateRenderTargets
* Create the render targets. */
samples/test-harness/src/D3D12.cpp:326
↓ 1 callersFunctionCreateSamplers
* Create the samplers. */
samples/test-harness/src/D3D12.cpp:648
↓ 1 callersFunctionCreateScissor
* Create the raster scissor. */
samples/test-harness/src/D3D12.cpp:314
↓ 1 callersFunctionCreateShaderTable
* Create the DXR shader table. */
samples/test-harness/src/DXR.cpp:905
↓ 1 callersFunctionCreateSphere
* Creates the geometry for a unit sphere centered about the origin. */
samples/test-harness/src/Scene.cpp:465
↓ 1 callersFunctionCreateSwapChain
* Create a swap chain. */
samples/test-harness/src/D3D12.cpp:179
↓ 1 callersFunctionCreateTLAS
* Create a top level acceleration structure (TLAS) for the scene. */
samples/test-harness/src/DXR.cpp:200
↓ 1 callersFunctionCreateTextures
* Create the scene textures. */
samples/test-harness/src/D3D12.cpp:512
↓ 1 callersFunctionCreateVertexBuffers
* Create the scene geometry vertex buffers. */
samples/test-harness/src/D3D12.cpp:450
↓ 1 callersFunctionCreateViewport
* Create the raster viewport. */
samples/test-harness/src/D3D12.cpp:300
↓ 1 callersFunctionCreateVisPSO
* Load shaders and create the graphics pipeline state object for the DDGIVolume buffer visualization fullscreen pass. */
samples/test-harness/src/D3D12.cpp:1036
↓ 1 callersFunctionCreateVisTLAS
* Create the top level acceleration structure (TLAS) for the probe visualization. */
samples/test-harness/src/DXR.cpp:1056
↓ 1 callersFunctionCreateVisUpdateTLASPSO
* Create the compute PSO for the Vis TLAS update pass. */
samples/test-harness/src/DXR.cpp:625
↓ 1 callersFunctionCreateVisUpdateTLASProgram
* Load and compile the compute shader that updates the visualization TLAS instances. */
samples/test-harness/src/DXR.cpp:606
↓ 1 callersFunctionCreateVolume
* Creates an RTXGI DDGI Volume. */
samples/test-harness/src/Harness.cpp:505
↓ 1 callersFunctionCreateVolumeResources
* Create resources used by the RTXGI DDGI Volume. */
samples/test-harness/src/Harness.cpp:272
↓ 1 callersFunctionDDGIUpdatePerFrame_RenderThread
ue4-plugin/4.27/RTXGI/Source/RTXGI/Private/DDGIVolumeUpdate.cpp:527
↓ 1 callersFunctionDDGIUpdateVolume_RenderThread
ue4-plugin/4.27/RTXGI/Source/RTXGI/Private/DDGIVolumeUpdate.cpp:672
↓ 1 callersFunctionDDGIUpdateVolume_RenderThread_ClassifyProbes
ue4-plugin/4.27/RTXGI/Source/RTXGI/Private/DDGIVolumeUpdate.cpp:1251
↓ 1 callersFunctionDDGIUpdateVolume_RenderThread_DDGIProbesTextureVis
ue4-plugin/4.27/RTXGI/Source/RTXGI/Private/DDGIVolumeUpdate.cpp:724
↓ 1 callersFunctionDDGIUpdateVolume_RenderThread_DistanceBlend
ue4-plugin/4.27/RTXGI/Source/RTXGI/Private/DDGIVolumeUpdate.cpp:1001
↓ 1 callersFunctionDDGIUpdateVolume_RenderThread_DistanceBorderUpdate
ue4-plugin/4.27/RTXGI/Source/RTXGI/Private/DDGIVolumeUpdate.cpp:1128
↓ 1 callersFunctionDDGIUpdateVolume_RenderThread_IrradianceBlend
ue4-plugin/4.27/RTXGI/Source/RTXGI/Private/DDGIVolumeUpdate.cpp:933
↓ 1 callersFunctionDDGIUpdateVolume_RenderThread_IrradianceBorderUpdate
ue4-plugin/4.27/RTXGI/Source/RTXGI/Private/DDGIVolumeUpdate.cpp:1068
↓ 1 callersFunctionDDGIUpdateVolume_RenderThread_RTRadiance
ue4-plugin/4.27/RTXGI/Source/RTXGI/Private/DDGIVolumeUpdate.cpp:803
↓ 1 callersFunctionDDGIUpdateVolume_RenderThread_RelocateProbes
ue4-plugin/4.27/RTXGI/Source/RTXGI/Private/DDGIVolumeUpdate.cpp:1188
↓ 1 callersFunctionDegreesToRadians
rtxgi-sdk/include/rtxgi/Math.h:30
↓ 1 callersFunctionDt
(n,e,r,i)
docs/_static/jquery.js:2
↓ 1 callersFunctionE
(a,b)
docs/_static/js/modernizr.min.js:4
↓ 1 callersFunctionEe
(e)
docs/_static/jquery.js:2
↓ 1 callersFunctionEn
(n)
docs/_static/underscore.js:6
↓ 1 callersFunctionFilterAO
* Builds the command list to filter the ambient occlusion data. */
samples/test-harness/src/Harness.cpp:976
↓ 1 callersFunctionGetCornellIndices
* Generate the indices for a Cornell Box. */
samples/test-harness/src/Scene.cpp:227
↓ 1 callersFunctionGetCornellVertices
* Generate the vertices for a Cornell Box. */
samples/test-harness/src/Scene.cpp:28
↓ 1 callersFunctionGetDDGIVolumeGPUDesc
rtxgi-sdk/src/ddgi/DDGIVolume.cpp:168
↓ 1 callersFunctionGetDDGIVolumeNumDescriptors
rtxgi-sdk/src/ddgi/DDGIVolume.cpp:31
↓ 1 callersMethodGetEulerAngles
rtxgi-sdk/include/rtxgi/ddgi/DDGIVolume.h:393
↓ 1 callersMethodGetIndexCount
ue4-plugin/4.27/RTXGI/Source/RTXGI/Private/DDGIVolumeVisualize.cpp:246
↓ 1 callersMethodGetMovementType
rtxgi-sdk/include/rtxgi/ddgi/DDGIVolume.h:400
↓ 1 callersMethodGetName
rtxgi-sdk/include/rtxgi/ddgi/DDGIVolume.h:377
↓ 1 callersMethodGetNormalBias
rtxgi-sdk/include/rtxgi/ddgi/DDGIVolume.h:381
↓ 1 callersMethodGetNumRaysPerProbe
rtxgi-sdk/include/rtxgi/ddgi/DDGIVolume.h:409
↓ 1 callersMethodGetProbeDistanceTexture
rtxgi-sdk/include/rtxgi/ddgi/DDGIVolume.h:327
↓ 1 callersMethodGetProbeGridSpacing
rtxgi-sdk/include/rtxgi/ddgi/DDGIVolume.h:395
↓ 1 callersMethodGetProbeIrradianceTexture
rtxgi-sdk/include/rtxgi/ddgi/DDGIVolume.h:326
↓ 1 callersMethodGetProbeRTRadianceTexture
rtxgi-sdk/include/rtxgi/ddgi/DDGIVolume.h:325
↓ 1 callersFunctionGetSphereIndices
* Generate the indices for a sphere. */
samples/test-harness/src/Scene.cpp:301
↓ 1 callersFunctionGetSphereIndices
* Generate the indices for a sphere with the given number of vertices. */
samples/test-harness/src/Geometry.cpp:82
↓ 1 callersFunctionGetSphereVertices
* Generate the vertices for a sphere. */
samples/test-harness/src/Scene.cpp:248
↓ 1 callersFunctionGetSphereVertices
* Generate the vertices for a sphere. */
samples/test-harness/src/Geometry.cpp:27
↓ 1 callersMethodGetVertexCount
ue4-plugin/4.27/RTXGI/Source/RTXGI/Private/DDGIVolumeVisualize.cpp:174
↓ 1 callersMethodGetViewBias
rtxgi-sdk/include/rtxgi/ddgi/DDGIVolume.h:379
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