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github.com/NVIDIAGameWorks/PhysX
/ getPxShape
Method
getPxShape
physx/source/simulationcontroller/src/ScShapeCore.cpp:254–257 ·
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Source
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252
}
253
254
PxShape* ShapeCore::getPxShape()
255
{
256
return Sc::gOffsetTable.convertScShape2Px(this);
257
}
258
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const PxShape* ShapeCore::getPxShape() const
260
{
Callers
9
Pair
Method · 0.80
syncBounds
Method · 0.80
getPxShape
Function · 0.80
fireOutOfBoundsCallbacks
Method · 0.80
processUserNotificationAsync
Method · 0.80
fetchActorAndShape
Function · 0.80
findTriggerContacts
Function · 0.80
populate
Function · 0.80
NpShape
Method · 0.80
Calls
1
convertScShape2Px
Method · 0.80
Tested by
no test coverage detected