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hub / github.com/NVIDIAGameWorks/PhysX / disableCompound

Method disableCompound

physx/source/simulationcontroller/src/ScBodySim.cpp:967–972  ·  view source on GitHub ↗

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965}
966
967void BodySim::disableCompound()
968{
969 if(isActive())
970 getScene().removeFromActiveCompoundBodyList(*this);
971 clearInternalFlag(BF_IS_COMPOUND_RIGID);
972}
973

Callers 1

detachShapeMethod · 0.80

Calls 2

clearInternalFlagFunction · 0.85

Tested by

no test coverage detected