| 430 | } |
| 431 | |
| 432 | void SceneQueryManager::flushUpdates() |
| 433 | { |
| 434 | PX_PROFILE_ZONE("SceneQuery.flushUpdates", mScene.getContextId()); |
| 435 | |
| 436 | if (mPrunerNeedsUpdating) |
| 437 | { |
| 438 | // no need to take lock if manual sq update is enabled |
| 439 | // as flushUpdates will only be called from NpScene::flushQueryUpdates() |
| 440 | mSceneQueryLock.lock(); |
| 441 | |
| 442 | if (mPrunerNeedsUpdating) |
| 443 | { |
| 444 | |
| 445 | flushShapes(); |
| 446 | |
| 447 | for (PxU32 i = 0; i < PruningIndex::eCOUNT; i++) |
| 448 | if (mPrunerExt[i].pruner()) |
| 449 | mPrunerExt[i].pruner()->commit(); |
| 450 | |
| 451 | Ps::memoryBarrier(); |
| 452 | mPrunerNeedsUpdating = false; |
| 453 | } |
| 454 | mSceneQueryLock.unlock(); |
| 455 | } |
| 456 | } |
| 457 | |
| 458 | void SceneQueryManager::forceDynamicTreeRebuild(bool rebuildStaticStructure, bool rebuildDynamicStructure) |
| 459 | { |
no test coverage detected