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hub / github.com/NVIDIAGameWorks/PhysX / commit

Method commit

physx/source/scenequery/src/SqBucketPruner.cpp:2242–2245  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2240}
2241
2242void BucketPruner::commit()
2243{
2244 mCore.build();
2245}
2246
2247void BucketPruner::shiftOrigin(const PxVec3& shift)
2248{

Callers

nothing calls this directly

Calls 1

buildMethod · 0.45

Tested by

no test coverage detected