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hub / github.com/NVIDIAGameWorks/PhysX / setBit

Method setBit

physx/source/scenequery/src/SqAABBTree.h:63–66  ·  view source on GitHub ↗

Data management

Source from the content-addressed store, hash-verified

61
62 // Data management
63 PX_FORCE_INLINE void setBit(PxU32 bit_number)
64 {
65 mBits[bit_number>>5] |= 1<<(bit_number&31);
66 }
67 PX_FORCE_INLINE void clearBit(PxU32 bit_number)
68 {
69 mBits[bit_number>>5] &= ~(1<<(bit_number&31));

Callers 7

markNodeForRefitMethod · 0.45
mergeRuntimeLeafMethod · 0.45
mergeRuntimeNodeMethod · 0.45
ConvexMeshClass · 0.45
modifySamplesMethod · 0.45
setTessFlagMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected