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hub / github.com/NVIDIAGameWorks/PhysX / validate

Method validate

physx/source/scenequery/src/SqAABBTree.cpp:251–253  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

249
250#if PX_DEBUG
251void AABBTree::validate() const
252{
253}
254#endif
255
256// Progressive building

Callers 4

commitMethod · 0.45
buildStepMethod · 0.45
buildFromBoundsFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected