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github.com/NVIDIAGameWorks/PhysX
/ clear
Method
clear
physx/source/pvd/src/PxPvdDataStream.cpp:246–250 ·
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Source
from the content-addressed store, hash-verified
244
}
245
246
void clear()
247
{
248
mLength = 0;
249
mBufIndex = 0;
250
}
251
};
252
struct PvdOutStream : public PvdDataStream, public UserAllocated
253
{
Callers
6
clearNameStack
Method · 0.45
clearNamedValues
Method · 0.45
clearPropertyMessageArgs
Method · 0.45
bufferPropertyValue
Method · 0.45
bufferPropertyMessage
Method · 0.45
flushPvdCommand
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected