| 45 | } |
| 46 | |
| 47 | bool PxSceneQueryExt::raycastSingle(const PxScene& scene, |
| 48 | const PxVec3& origin, const PxVec3& unitDir, const PxReal distance, |
| 49 | PxSceneQueryFlags outputFlags, PxRaycastHit& hit, |
| 50 | const PxSceneQueryFilterData& filterData, |
| 51 | PxSceneQueryFilterCallback* filterCall, const PxSceneQueryCache* cache) |
| 52 | { |
| 53 | PxRaycastBuffer buf; |
| 54 | PxQueryFilterData fd1 = filterData; |
| 55 | scene.raycast(origin, unitDir, distance, buf, outputFlags, fd1, filterCall, cache); |
| 56 | hit = buf.block; |
| 57 | return buf.hasBlock; |
| 58 | } |
| 59 | |
| 60 | PxI32 PxSceneQueryExt::raycastMultiple( const PxScene& scene, |
| 61 | const PxVec3& origin, const PxVec3& unitDir, const PxReal distance, |