| 103 | } |
| 104 | |
| 105 | void PrismaticJoint::setLimit(const PxJointLinearLimitPair& limit) |
| 106 | { |
| 107 | PX_CHECK_AND_RETURN(limit.isValid(), "PxPrismaticJoint::setLimit: invalid parameter"); |
| 108 | data().limit = limit; |
| 109 | markDirty(); |
| 110 | } |
| 111 | |
| 112 | bool PrismaticJoint::attach(PxPhysics &physics, PxRigidActor* actor0, PxRigidActor* actor1) |
| 113 | { |