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hub / github.com/NVIDIAGameWorks/PhysX / setPyramidSwingLimit

Method setPyramidSwingLimit

physx/source/physxextensions/src/ExtD6Joint.cpp:200–207  ·  view source on GitHub ↗

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198}
199
200void D6Joint::setPyramidSwingLimit(const PxJointLimitPyramid& l)
201{
202 PX_CHECK_AND_RETURN(l.isValid(), "PxD6Joint::setPyramidSwingLimit: limit invalid");
203
204 data().pyramidSwingLimit = l;
205 data().mUsePyramidLimits = true;
206 markDirty();
207}
208
209PxJointLimitCone D6Joint::getSwingLimit() const
210{

Callers 2

Calls 2

markDirtyFunction · 0.85
isValidMethod · 0.45

Tested by

no test coverage detected