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github.com/NVIDIAGameWorks/PhysX
/ onPvdDisconnected
Method
onPvdDisconnected
physx/source/physx/src/PvdPhysicsClient.cpp:86–94 ·
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Source
from the content-addressed store, hash-verified
84
}
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void PvdPhysicsClient::onPvdDisconnected()
87
{
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if(!mIsConnected)
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return;
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mIsConnected = false;
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mPvdDataStream->release();
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mPvdDataStream = NULL;
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}
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void PvdPhysicsClient::flush()
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{
Callers
nothing calls this directly
Calls
1
release
Method · 0.45
Tested by
no test coverage detected