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hub / github.com/NVIDIAGameWorks/PhysX / onPvdDisconnected

Method onPvdDisconnected

physx/source/physx/src/PvdPhysicsClient.cpp:86–94  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

84}
85
86void PvdPhysicsClient::onPvdDisconnected()
87{
88 if(!mIsConnected)
89 return;
90 mIsConnected = false;
91
92 mPvdDataStream->release();
93 mPvdDataStream = NULL;
94}
95
96void PvdPhysicsClient::flush()
97{

Callers

nothing calls this directly

Calls 1

releaseMethod · 0.45

Tested by

no test coverage detected