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hub / github.com/NVIDIAGameWorks/PhysX / releaseInternal

Method releaseInternal

physx/source/physx/src/NpShape.cpp:200–203  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

198}
199
200void NpShape::releaseInternal()
201{
202 decRefCount();
203}
204
205Sc::RigidCore& NpShape::getScRigidObjectExclusive() const
206{

Callers 2

releaseMethod · 0.45
releaseMethod · 0.45

Calls 1

decRefCountFunction · 0.85

Tested by

no test coverage detected