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hub / github.com/NVIDIAGameWorks/PhysX / getGeometryType

Method getGeometryType

physx/source/physx/src/NpShape.cpp:239–244  ·  view source on GitHub ↗

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237}
238
239PxGeometryType::Enum NpShape::getGeometryType() const
240{
241 NP_READ_CHECK(getOwnerScene());
242
243 return mShape.getGeometryType();
244}
245
246void NpShape::setGeometry(const PxGeometry& g)
247{

Callers 15

addReadyChunkToSceneMethod · 0.45
loaderThreadMethod · 0.45
getShapeCenterFunction · 0.45
computeInternalRadiusFunction · 0.45
computeMassAndInertiaFunction · 0.45
getShapeCenterFunction · 0.45
computeInternalRadiusFunction · 0.45
PxCreateKinematicFunction · 0.45
ShapeSimClass · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected